Catgirl skills

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Strength

  • Pounce You cartwheel for a short distance and then pounce on your opponent, knocking it down and damaging it slightly.
[action cost: 55 AP; -5 AP per skill point; min action cost: 30 AP; total skill points: 5]
[cooldown: 20 sec; -2 sec per skill point; min cooldown: 10 sec; total skill points: 5]
[damage: total skill points: 15]
[knockdown duration: 1 sec; +0.25 sec per skill point; max duration: 3.5 sec; total skill points: 10]
[range: 3 m; +2 m per skill point; max range: 13 m; total skill points: 5]
  • Spirit Claws Your spirit claws grant your nearby group members physical attack skill, which helps overcome damage reduction from armor and spells.
[action cost: ? AP; - ? AP per skill point; min action cost: ? AP; total skill points: 9]
[cooldown: 60 sec; -10 sec per skill point; min cooldown: 10 sec; total skill points: 5]
[duration: 30 sec; +10 sec per skill point; max duration: 3 min; total skill points: 15]
[maximum targets: 1 (yourself; +1 per skill point; max targets: 16; total skill points: 15]
[physical attack skill: 10 PE; +1 per skill point; max effect: 30 PE; total skill points: 20]
[range: ? m; +? m per skill point; max range: ? m; total skill points: 15]
PE = Physical Expertise
  • Scratch You scratch your target, causing damage and reducing their physical resistance and their damage reduction.
[action cost: 30 AP; - ? AP per skill point; min action cost: 12 AP; total skill points: 9]
[cooldown: 12 sec; -1 sec per skill point; min cooldown: 2 sec; total skill points: 10]
[damage: total skill points: 15]
[debuff duration: 10 sec; +5 sec per skill point; max duration: 25 sec; total skill points: 5]
[resistance reduction: -10 PR & 2 DR, -2 PR & +1 DR per skill point; max resistance reduction: -20 PR and 7 DR; total skill points: 5]
PR=Physical resistance
DR=Damage Reduction
    • Feral Fury This flourish causes all nearby group members to gain additional strength and action regeneration. This skill also builds upon your proficencies in Spirit Claws.
Prerequisites: 50 skill points in STR and 20 skill points in Spirit Claws. 
[buff integrity: 10% of your STR & 2 AR; +1% STR & +0.2 AR per skill point; max integrity: 30% of STR & 6 AR; total skill points: 20]
[cooldown: 60 sec; -10 sec per skill point; min cooldown: 10 sec; total skill points: 5]
[duration: 30 sec; +10 sec per skill point; max duration: 3 min; total skill points: 15]
[mana cost: total skill points: 9]
AR = Action Regeneration
    • Fever This flourish causes all nearby foes to lose action points every tick.
Prerequisites: 50 skill points in STR and 20 skill points in Scratch. 
[action regeneration reduction: ? AR: -? AR; max action regen reduction: -? AR; total skill points: 5]
[cooldown: 60 sec; -5 sec per skill point; min cooldown: 10 sec; total skill points: 10]
[damage: total skill points: 10]
[duration: 10 sec; +3 sec per skill point; max duration: 25 sec; total skill points: 5]
[mana cost: total skill points: 9]
[maximum targets: 1 (yourself; +1 per skill point; max targets: 16; total skill points: 15]
[range: ? m; +? m per skill point; max range: ? m; total skill points: 15]
AR = Action Regeneration
      • Claw Fury This flourish drains health from all nearby foes.
Prerequisites: 150 skill points in STR and 20 skill points in Fever.
[strength: total skill points: 5]
[Total percentage drain when maxed: 35% of remaining health with 250 damage cap]
[This cap can be extended using the wolves Feral Mark up to 325 damage]

Constitution

  • Fervor This flourish grants each nearby party member superb health regeneration.
[action cost: 30 AP; -? AP per skill point; min action cost: ? AP; total skill points: 9]
[cooldown: 1 min; -10 sec per skill point; min cooldown: 10 sec; total skill points: 5]
[duration: 30 sec; +10 sec per skill point; max duration: 3 min; total skill points: 15]
[maximum targets: 1 (yourself); +1 per skill point; max targets: 16; total skill points: 15]
[range: ? m; +? m per skill point; max range: ? m; total skill points: 15]
[regeneration: 2% of max health; + 0.1% per skill point, max regeneration: 4%, total skill points: 20]
  • Animus This flourish grants each nearby party member action regeneration. Party members with full action are healed instead.
[action cost: 30 AP; -? AP per skill point; min action cost: ? AP; total skill points: 9]
[cooldown: 1 min; -10 sec per skill point; min cooldown: 10 sec; total skill points: 5]
[duration: 30 sec; +10 sec per skill point; max duration: 3 min; total skill points: 15]
[maximum targets: 1 (yourself); +1 per skill point; max targets: 16; total skill points: 15]
[range: ? m; +? m per skill point; max range: ? m; total skill points: 15]
[regeneration: 2 AR; + 0.1% AR per skill point, max regeneration: 4 AR, total skill points: 20]
  • Lucidity This flourish grants each nearby party member extra mana regeneration.
[action cost: 30 AP; -? AP per skill point; min action cost: ? AP; total skill points: 9]
[cooldown: 1 min; -10 sec per skill point; min cooldown: 10 sec; total skill points: 5]
[duration: 30 sec; +10 sec per skill point; max duration: 3 min; total skill points: 15]
[maximum targets: 1 (yourself); +1 per skill point; max targets: 16; total skill points: 15]
[range: ? m; +? m per skill point; max range: ? m; total skill points: 15]
[regeneration: 2% of max mana; + 0.2% per skill point, max regeneration: 6%, total skill points: 20]
    • Furry Flurry Fury This flourish gives nearby party members an aura that deals mind damage.
Prerequisites: 50 skill points in CON
    • Ardor This flourish grants a leeching bonus to nearby party members.
Prerequisites: 50 skill points in CON
      • Empower This flourish resets all of the cooldown timers for all nearby party members. Well, except Empower. :)
Prerequisites: 150 skill points in CON

Empathy

  • Blow Kiss You blow a kiss at a nearby party member, healing them.
[cooldown: 7 sec ; -0.5 sec per point; minimum cooldown: 2 sec; total skill points: 10]
[healing: total skill points: 20]
[mana cost: total skill points:10]
[range: ? m; +1 m per skill point; maximum range: ? m; total skill points: 10]
  • Nap You force your enemy to go to sleep. Your enemy's health and mana regen is doubled while sleeping, however.
[cooldown: 30 sec; -1 sec per skill point; minimum cooldown: 20 sec; total skill points: 10]
[duration: 5 sec; +0.25 sec per skill point; max duration: 10 sec; total skill points: 20]
[mana cost: total skill points: 9]
[range: ? m; +1 m per skill point; max range: ? m; total skill points: 10]
  • Purr Makes an enemy into a friend that helps you in battle for a short period of time.
[cooldown: 2 min; -5 sec per skill point; minimum cooldown: 20 sec; total skill points: 20]
[duration: 3 min; +3 min per skill point; max duration: 63 min; total skill points: 20]
[mana cost: total skill points: 15]
[range: ? m; +? m per skill point; max range: ? m; total skill points: 15]
    • Lives You grant a group member extra lives, healing them each time they take damage.
Prerequisites: 50 skill points spent in EMP
[charges: 2; +1 per skill point; maxium charges: 9; total skill points: 7] 
[cooldown: 60 sec; -5 sec per skill point; minimum cooldown: 10 sec; total skill points: 10]
[duration: 1 min; +1 min per skill point; maximum duration: 10 min; total skill points: 9]
[healing: total skill points: 20]
[mana cost: total skill points: 15]
[maximum targets: 1 (yourself); +1 per skill point; max targets: 16; total skill points: 15]
[range: ? m; +? m per skill point; mas range: ?; total skill points: 15]
    • Bad Luck Makes the unlucky target more accident prone.
Prerequisites: 50 skill points spent in EMP
[cooldown: 22 sec; -1 sec per skill point; minimum cooldown: 2 sec; total skill points: 20]
[duration: 8 sec; +0.5 sec per skill point; max duration: 18 sec; total skill points: 20]
[integriy: total skill points: 15]
[mana cost: total skill points: 15]
[range: ? m; +? m per skill point; max range: ? m; total skill points: 15]
      • Be Nimble All nearby party members gain a chance to dodge attacks.
Prerequisites: 150 skill points spent in EMP

Mysticism

  • Halting Flourish This flourish forces all nearby enemies to move more slowly.
[cooldown: 30 sec; -1 sec per skill point; min cooldown: 20 sec; total skill points: 10]
[duration: 5 sec; +1 sec per skill point; max duration: 10 sec; total skill points: 5]
[integrity: total skill points: 15]
[mana cost: total skill points: 10]
[maximum targets: 1; +1 per skill point; max targets: 16; total skill points: 15]
[range: ? m; +? m per skill point; max range: ? m; total skill points: 15]
  • Catwalk You use your catgirl magic to jump forward to an open spot of ground.
[cooldown: 30 sec; -1 sec per skill point; min cooldown: 5 sec; total skill points: 25]
[mana cost: total skill points: 10]
[range: 5 m; +1 m per skill point; max range: 35 m; total skill points: 30]
  • Dander This flourish causes your nearby enemies to catch the sneezies from your dander.
[cooldown: 20 sec; -1 sec per skill point; min cooldown: 10 sec; total skill points: 10]
[integrity: total skill points: 30]
[mana cost: total skill points: 10]
[maximum targets: 1; +1 per skill point; max targets: 16; total skill points: 15]
[range: ? m; +? m per skill point; max range: ? m; total skill points: 15]
    • Bang! This flourish stuns all nearby enemies.
Prerequisites: 50 skill points in MYS
    • Summon Fish You create yummy sushi which can be eaten in combat to return health and mana.
Prerequisites: 50 skill points in MYS
      • Cat Form This ability turns you into a tiny ethereal kitty that can pass through solid objects and disobey the laws of physics.
Requirement: 20 points in Catwalk, 150 skill points in MYST
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